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ICSE Class 10 · Physics · Chapter 4

Refraction of Light at Plane Surfaces

5 topics · 15 questions

Smart summary

Everything you need, in order

Refraction of Light

  • Refraction: The bending of light when it passes from one transparent medium to another due to change in speed.
  • Cause of Refraction: Light travels at different speeds in different media.
  • Normal: A line perpendicular to the surface at the point of incidence.
  • Angle of Incidence (i): Angle between incident ray and normal.
  • Angle of Refraction (r): Angle between refracted ray and normal.
  • Refraction towards/away from normal: Light bends towards normal when entering denser medium, away from normal when entering rarer medium.

Laws of Refraction

  • First Law: The incident ray, refracted ray, and normal all lie in the same plane.
  • Second Law (Snell's Law): The ratio of sine of angle of incidence to sine of angle of refraction is constant for a given pair of media. sin i / sin r = constant.
  • Refractive Index (n): n = sin i / sin r = c/v, where c is speed of light in vacuum and v is speed in medium.
  • Absolute Refractive Index: Refractive index with respect to vacuum or air.
  • Relative Refractive Index: ₁n₂ = n₂/n₁ = v₁/v₂.

Refractive Index

  • Definition: Measure of how much light slows down in a medium.
  • Formula: n = c/v = sin i / sin r.
  • Optical Density: Materials with higher refractive index are optically denser.
  • Examples: Refractive index of water ≈ 1.33, glass ≈ 1.5, diamond ≈ 2.42.
  • Relation: Higher refractive index means light travels slower in that medium.

Total Internal Reflection

  • Critical Angle: The angle of incidence in denser medium for which angle of refraction in rarer medium is 90°.
  • Total Internal Reflection (TIR): When light traveling from denser to rarer medium is completely reflected back at the interface.
  • Conditions for TIR: (1) Light must travel from denser to rarer medium. (2) Angle of incidence must be greater than critical angle.
  • Formula: sin C = 1/n, where C is critical angle and n is refractive index.
  • Applications: Optical fibers, prisms, mirages, diamonds' sparkle.

Applications and Phenomena

  • Real and Apparent Depth: Objects in water appear raised due to refraction. Apparent depth = Real depth / n.
  • Twinkling of Stars: Due to atmospheric refraction caused by varying density of air layers.
  • Mirage: Optical illusion caused by total internal reflection in hot air layers near ground.
  • Optical Fibers: Use TIR to transmit light signals over long distances for communication.
  • Principle of Reversibility: The path of light is reversible; incident and refracted rays can be interchanged.

Formulas

Keep these ready

Formula 01

Snell's Law: sin i / sin r = n₂/n₁

Relates angles of incidence and refraction

Formula 02

Refractive Index: n = c/v = sin i / sin r

Speed of light in vacuum to speed in medium

Formula 03

Critical Angle: sin C = 1/n

For denser to rarer medium transition

Formula 04

Apparent Depth = Real Depth / n

Objects appear raised when viewed from rarer medium

Quiz

Test your knowledge

Multiple choice

  1. Question 1 of 10Knowledge
    Refraction of light occurs due to:
  2. Question 2 of 10Knowledge
    When light travels from air to glass, it bends:
  3. Question 3 of 10Knowledge
    The refractive index of a medium is:
  4. Question 4 of 10Knowledge
    The critical angle is the angle of incidence in:
  5. Question 5 of 10Comprehension
    Total internal reflection can occur when light travels from:
  6. Question 6 of 10Comprehension
    A coin placed in water appears raised because:
  7. Question 7 of 10Comprehension
    The refractive index of diamond is 2.42. This means:
  8. Question 8 of 10Knowledge
    Optical fibers work on the principle of:
  9. Question 9 of 10Assertion-Reasoning
    Assertion (A): Stars appear to twinkle. Reason (R): Atmospheric refraction causes apparent position of stars to change.
  10. Question 10 of 10Application
    The speed of light in a medium of refractive index 1.5 is:

Practice numericals

  1. Problem 1 of 5Application
  2. Problem 2 of 5Application
  3. Problem 3 of 5Application
  4. Problem 4 of 5Application
  5. Problem 5 of 5Application

0 of 15 answered